Phantom Dog Tags

The Final Stand Dog Tags spawn in small white (Whiteout and Hammerhead) or greyish/green (Giants of Karelia and Hangar 21 (15x30cm) boxes

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Phantom Bow

There are two methods of unlocking the Bow so get yours today!. Pick it up on Outbreak or by completing all Phantom assignments.

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DICE L.A. CAMO

Solve the Easter Egg in the Dragon Valley 2015 map (Temple Lights) to get you Dice L.A. Camouflage

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Battlefield News

BF4 Multiplayer

Battlefield 4's multiplayer contains 3 playable factions; U.S., China and Russia and supports 24 players on Xbox 360 and PlayStation 3, with two additional commanders depending on the game mode. We will support 70 players (64 on the field, 2 commanders and 6 spectators) on PC as well as Xbox One and PlayStation 4, a first for the Battlefield series on console. Battlefield 4 on Xbox One and PlayStation 4 will also run at 60fps, another first for the series on console. The Xbox One, Playstation 4, and PC, with also support 2 additional players taking on the role of Commanders, depending on the game mode. A newly reintroduced "Commander Mode", last seen in Battlefield 2142, gives one player on each team an RTS-like view of the entire map and the ability to give orders to teammates. Also, the Commander can observe the battle through the eyes of the players on the battlefield, deploying vehicle and weapon drops to "keep the war machine going", and order in missile strikes and such on hostile targets (as long as at least one friendly player can see the target. A spectator mode is included, enabling players to spectate others in first or third person, as well as use a free camera to pan around the map from any angle.

The skyscraper in "Siege of Shanghai" as it collapses. These Levolution events alter the map in many ways, depending on "how the players affect the world, and the world affects them back." On June 10, 2013, at E3, DICE featured the map "Siege of Shanghai", pitting the People's Liberation Army against the U.S. Marine Corps. The gameplay showcased Commander Mode; new weapons and vehicles; and the "Levolution" gameplay mechanic. The video displays the last of these at various points, including: a player destroying a support pillar to trap an enemy tank above it; and a large skyscraper (with an in-game objective on the top floor) collapsing in the center of the map, kicking up a massive dust cloud throughout the map and bringing the objective closer to ground level. Levolution also includes effects such as shooting a fire extinguisher to fill the room with obscuring clouds, car alarms going off when stepped on, metal detectors going off once passed through, or cutting the power in a room to reduce others' visibility.

The maps included in the main game are "Siege of Shanghai, Paracel Storm, Zavod 311, Lancang Dam, Flood Zone, Rogue Transmission, Hainan Resort, Dawnbreaker, Operation Locker and Golmud Railway". The game modes on offer include Battlefield's Conquest, Domination and Rush; while adding two new game modes called "Obliteration and Defuse", along with traditional game modes such as Team Deathmatch and Squad Deathmatch.

The four kits from Battlefield 3 and other similar games are present with new enhancements and abilities. The Assault kit now must wait for defibrillator to recharge before reviving another player. The Engineer kit uses PDWs, and carbines are available to all kits. The support kit has access to the new remote mortar and the XM25 allowing for indirect suppressive fire. The Recon kit is now far more mobile and is able to equip carbines, designated marksman rifles (DMRs), and C4. Sniping mechanics are also enhanced with the ability to zero in your sights (set an aiming distance), and equip more optics and accessories than previous Battlefield games. The Recon kit is still able to utilize the MAV, T-UGS, and the Radio Beacon.

New vehicles have also been introduced. With the addition of the Chinese faction, new vehicles include the Type 99 MBT, the ZFB-05 Armored Car, and the Z-10W Attack Helicopter. Jets have also been rebalanced and put into two classes, "Attack" and "Stealth". The Attack jets focus is mainly air to ground capabilities, while Stealth jets focus mainly on air to air combat. Another vehicle added in Battlefield 4 is the addition of the RCB and DV-15 Interceptor attack boats, which function as heavily armed aquatic assault craft.

Customization has also been heavily improved in Battlefield 4, with all new camos available for every gun. A new "adaptive" camo is also being introduced that can adapt the camo to the map being played without the player having to change camos every game. Camos can now be applied to Jets, Helicopters, and Tanks.

BF4 Features

From the all-out vehicle warfare of Conquest to the frantic warfare found in the all-new Obliteration mode, Battlefield 4 offers the most diverse and fun multiplayer experience yet. As we prepare for launch, we wanted to tell you about the modes you’ll be playing in the Battlefield 4 Beta, as well as the other modes you will get to experience when Battlefield 4 launches later this year.

Battlefield 4 brings seven distinct game modes all playable on the ten exciting multiplayer maps – and all modes will be playable on all maps. By carefully zoning the playable combat areas, adapting flag layouts, and catering for a variety of gameplay styles, each map will  accommodate any game mode you wish to play. Read on for details on each of the game modes in Battlefield 4!

Conquest

Combat type: The definitive Battlefield mode –  All-out vehicle warfare mixed with intense infantry action across land, air and sea
Designed for: 24 players (X360, PS3) / 64 players (Xbox One, PS4, PC)
Commander mode: Optional
Conquest is the quintessential Battlefield mode and includes all-out vehicle warfare across land, air and sea. Engage in dogfights with jets, lay waste to the battlefield with tanks, patrol the rivers in attack boats, and engage in intense infantry combat. With its vast maps and wide array of available vehicles, Conquest truly lets you play your way. THIS is Battlefield!

The goal is simple; capture flags, eliminate enemy soldiers and bring the enemy’s ticket count down to zero. The best way to do that is to make sure you own a majority of the available flags on the map. To capture flags, you must be within a specific range. The more flags your team controls the faster your enemies’ respawn tickets will reduce. But be advised, your enemy can capture your flags at any time, turning the table and putting you on the offensive. The first team to bleed their opponent’s respawn tickets to zero are the victors.

Domination

Combat type: Fast-paced infantry variant of Conquest
Designed for: 20 players (all platforms)
Commander mode: No
Domination is an intense, infantry only game mode that made its debut in Battlefield 3: Close Quarters. While sharing many of the elements of Conquest (capturing flags, bleeding your enemies’ tickets to zero), Domination is tighter and more focused. You’ll never be far from a flag, which means you’ll be constantly on the move and constantly in the thick of the action.

In contrast to Conquest, capturing flags is much quicker in Domination, and the ticket count is lower than in Conquest. You also lose tickets more slowly if you own a minority of the bases. This means that every kill made in Domination means much more for the outcome of the entire match than it does in Conquest.

Obliteration

Combat type: Mad dash in vehicles and on foot to deliver explosives
Designed for: 24 (X360, PS3) 32 (Xbox One, PS4, PC)
Commander mode: Optional
We call this the ”Battlefield Moments Generator”. One of the two new game modes in Battlefield 4, Obliteration is definitely the most explosive! In Obliteration, a bomb spawns at a random location on the map. Both teams must fight to pick up the bomb, drop it off at one of their opponent’s three objectives, arm it, and destroy the objective. Once a bomb has detonated, the next one randomly spawns in a new location and the chaos starts all over. The game lasts until one team has detonated the other team’s three objectives. Obliteration can be devastatingly quick or a harrowing tug of war depending on how good your team is at staying together and delivering the bomb. Like most other game modes, there is usually also a time limit in place to make sure the match does not go on for too long.

Compared to Conquest, the action in Obliteration tends to be heavily focused on wherever the bomb is located. Since there’s only one bomb at a time, you will often find yourself going from attacker to defender in the blink of an eye. You need to be able to predict enemy movement to defend at the right place at the right time and reclaim the offensive – or intercept the enemy to reclaim possession of the bomb. The constantly shifting playing field from offense to defense is partly inspired by American football – with the detonation of an enemy installation being the Battlefield equivalent of scoring a touchdown.

DEFUSE

Combat type: Competitive close quarters combat
Designed for: 5 vs. 5 players (all platforms)
Commander mode: No
The other new game mode making its debut in Battlefield 4, Defuse is a highly competitive and lethal. Each player is given  a single life per round, every shot fired having the potential to drastically change the outcome. Teams can win by eliminating the enemy squad, or arming and detonating a military objective that they own (similar to the M-COM stations in Rush mode.)

Built from the ground up and designed to cater to the most competitive Battlefield players, Defuse provides a distinctly new flavor to Battlefield that stands in stark contrast to other modes like Rush and Conquest. Each player can only be revived once per round, and players who have been eliminated will be following the rest of the showdown from the sidelines.

Team Deathmatch

Combat type: The classic shooter mode, Battlefield 4 style
Designed for: 20 players (all platforms)
Commander mode: No
Few game modes are as instantly recognizable as Team Deathmatch. The setup is deliciously simple: two teams face off in combat, with the first team to reach a preset number of kills emerging victorious. There’s nothing more to it – it’s the perfect game mode for when you’re short on time and crave instant action. 

 RUSH

Combat type: Fight deep into enemy territory by detonating their M-COM stations
Designed for: 24 players (X360, PS3) 32 players (Xbox One, PS4, PC)
Commander mode: Optional
Another signature Battlefield multiplayer mode, Rush is an asymmetrical struggle between Attackers and Defenders. The goal is for the attacking team to arm and destroy two MCOM stations in each zone of the map. The defending team must stop this from happening before the run out of respawns. If the attacking team is successful, two more MCOM stations are spawned deeper on the map. Rush continues until the attacking team has destroyed all six of their enemies MCOMs, or when the defending team has successfully bled the attacking team’s respawn tickets dry. Often, a game of Rush will take you through a number of different environments, each asking you to reconsider your tactics and your loadout.

SQUAD DEATHMATCH

Combat type: Four squads fight on the ground with limited vehicle support in a race to the top of the leaderboard
Designed for: 20 players (all platforms)
Commander mode: No
In Squad Deathmatch, four squads face off in a battle to the top of the leaderboard. The first squad to reach the preset number of kills in each round is declared the winner. Squad Death Match is a mode that takes the immediate action from Team Deathmatch and doubles the number of participating teams to deliver an intense battle to see who will emerge victorious.

 

 

 

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