Battlefield 4's multiplayer contains 3 playable factions; U.S., China and Russia and supports 24 players on Xbox 360 and PlayStation 3, with two additional commanders depending on the game mode. We will support 70 players (64 on the field, 2 commanders and 6 spectators) on PC as well as Xbox One and PlayStation 4, a first for the Battlefield series on console. Battlefield 4 on Xbox One and PlayStation 4 will also run at 60fps, another first for the series on console. The Xbox One, Playstation 4, and PC, with also support 2 additional players taking on the role of Commanders, depending on the game mode. A newly reintroduced "Commander Mode", last seen in Battlefield 2142, gives one player on each team an RTS-like view of the entire map and the ability to give orders to teammates. Also, the Commander can observe the battle through the eyes of the players on the battlefield, deploying vehicle and weapon drops to "keep the war machine going", and order in missile strikes and such on hostile targets (as long as at least one friendly player can see the target. A spectator mode is included, enabling players to spectate others in first or third person, as well as use a free camera to pan around the map from any angle.
The skyscraper in "Siege of Shanghai" as it collapses. These Levolution events alter the map in many ways, depending on "how the players affect the world, and the world affects them back." On June 10, 2013, at E3, DICE featured the map "Siege of Shanghai", pitting the People's Liberation Army against the U.S. Marine Corps. The gameplay showcased Commander Mode; new weapons and vehicles; and the "Levolution" gameplay mechanic. The video displays the last of these at various points, including: a player destroying a support pillar to trap an enemy tank above it; and a large skyscraper (with an in-game objective on the top floor) collapsing in the center of the map, kicking up a massive dust cloud throughout the map and bringing the objective closer to ground level. Levolution also includes effects such as shooting a fire extinguisher to fill the room with obscuring clouds, car alarms going off when stepped on, metal detectors going off once passed through, or cutting the power in a room to reduce others' visibility.
The maps included in the main game are "Siege of Shanghai, Paracel Storm, Zavod 311, Lancang Dam, Flood Zone, Rogue Transmission, Hainan Resort, Dawnbreaker, Operation Locker and Golmud Railway". The game modes on offer include Battlefield's Conquest, Domination and Rush; while adding two new game modes called "Obliteration and Defuse", along with traditional game modes such as Team Deathmatch and Squad Deathmatch.
The four kits from Battlefield 3 and other similar games are present with new enhancements and abilities. The Assault kit now must wait for defibrillator to recharge before reviving another player. The Engineer kit uses PDWs, and carbines are available to all kits. The support kit has access to the new remote mortar and the XM25 allowing for indirect suppressive fire. The Recon kit is now far more mobile and is able to equip carbines, designated marksman rifles (DMRs), and C4. Sniping mechanics are also enhanced with the ability to zero in your sights (set an aiming distance), and equip more optics and accessories than previous Battlefield games. The Recon kit is still able to utilize the MAV, T-UGS, and the Radio Beacon.
New vehicles have also been introduced. With the addition of the Chinese faction, new vehicles include the Type 99 MBT, the ZFB-05 Armored Car, and the Z-10W Attack Helicopter. Jets have also been rebalanced and put into two classes, "Attack" and "Stealth". The Attack jets focus is mainly air to ground capabilities, while Stealth jets focus mainly on air to air combat. Another vehicle added in Battlefield 4 is the addition of the RCB and DV-15 Interceptor attack boats, which function as heavily armed aquatic assault craft.
Customization has also been heavily improved in Battlefield 4, with all new camos available for every gun. A new "adaptive" camo is also being introduced that can adapt the camo to the map being played without the player having to change camos every game. Camos can now be applied to Jets, Helicopters, and Tanks.